Re: [hatari-devel] Things still remaining before v1.8 release?

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So, I didn't give up. I've now compiled universal binaries with SDL Framework and EmuTOS - still not convinced whether it does pick up a users install of SDL (See Anders' comment) or if it's just a problem if a user has a mismatch of i386 libs while running an x86 app.

However, while waiting for confirmation I started to take a look at making sure I had libpng, portaudio and capsimage support in the build as well - and here I did run into issues:

The capsimage available for download at http://www.softpres.org/download (developer distribution) does contain a Framework and an include file. But only a single include file (/caps/capsimage.h). Hatari tries to use another one, /caps/fdc.h - which I did find and copied from fs-uae github. However, there's obviously a version mismatch now - "use of undeclared identifier DI_LOCK_DENALT" when compiling floppy_ipf.c).

/Troed

PS: Thanks to Bob C for the hints on how exactly I needed to strangle Xcode: http://www.atari-forum.com/viewtopic.php?f=51&t=25123&start=25#p233987



On Wed, Jul 30, 2014 at 10:00 PM, Troed Sångberg <troed@xxxxxxxxxxx> wrote:
Just to let you know that I've tried. Xcode is by far the most confusing build environment I've ever used :) While I was previously able to build apps that included TOS somehow I lost that capability once I managed to figure out how to build universal binaries (i386+x64) for OSX 10.6 and up.

Those who understand Xcode better than I do will have to help out here, unfortunately.

/Troed

On Wed, Jul 30, 2014 at 3:07 PM, Nicolas Pomarède <npomarede@xxxxxxxxxxxx> wrote:

If someone wants to provide an OSX version, don't hesitate to send it. Mention for which version of OSX it worked, if other OSX users confirm it works on their setup, I can add it to the download area.

Nicolas






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