Re: [hatari-devel] Next Hatari version for OS X

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Le 30/06/2015 14:49, Mikael Degerfält a écrit :

I totally agree with you. However switching to OpenGL will have benefits
for SDL2 as well, like post processing to emulate different displays
like SainT (http://leonard.oxg.free.fr/SC1425/SC1425.html). My OpenGL
backend worked for both SDL1.2 and SDL2.

Will SDL1.2 support be removed from the code be removed once the SDL2
build is up to par on all platforms?

(Sorry for hijacking thread)


I don't say we should not use opengl, I just say we will not add support for it in the SDL1 backend.

Some OSes don't have SDL2, so SDL1 will stay for a while, but no more actively maintained by us I guess.

Nicolas



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