Re: [hatari-devel] Xcode builds (was: Preparing release 2.3 - status)

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Hi,

On 11/28/20 8:32 AM, Thomas Huth wrote:
Am Mon, 23 Nov 2020 12:18:08 +0200
schrieb Eero Tamminen <oak@xxxxxxxxxxxxxx>:
On 11/23/20 1:53 AM, Bob Carpenter wrote:
With that said, I know the macOS front end will break at some
point. I am hoping we can get the Linux python3 front end at that
time. Except for one exception (Atari800MacX), all of my Mac
emulators use non-standard interfaces. If Hatari has to go that
route as well, it is better than falling back to an SDL-only front
end like on Windows.

Could somebody with a Mac test the Python / Gtk
frontend?

Gramps (Python3 / Gtk based genealogy program)
might work as an example of what packages need
to be installed from MacPorts or HomeBrew for
that:
https://ports.macports.org/port/gramps/summary

And these instructions look like useful starting
point for anybody wanting to try bundling Hatari
Python UI:
https://wiki.gnome.org/Projects/GTK/OSX/Bundling#Bundling_Python_apps


Thomas, any idea what's the issue in your CI job?

No clue. And since Travis also changed their policy for free jobs, I
also cannot test this anymore. I think either one of the macOS users
has to take care of those deprecation warnings / build failures at one
point in time, or we have to look for alternatives to the macos GUI,
indeed....

Looking at Nicolas' changes for the release, I see
few other issues with the Mac GUI code:

* Embeds Hatari version numbers to translation
  files instead of using version.h defines

* Incorrect Hatari copyright info (while you're
  Hatari originator, Hatari uses code from many
  people and projects)


	- Eero



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