Re: [hatari-devel] Building Hatari 2.xx on Windows platform (?)

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Actually I nearly always use your builds :-) I only build hatari when I want to change something for development/testing on one of my projects.

e.g. for Hatari 1.6/1.7 I changed the profiler to capture some additional internal timings and formatted the output for filtering by Excel, to do some analysis.

For Hatari 1.8-2.0 the DSP 'frequency' is wrong, measuring 56-64MHz. This is generally ok for software compatibility, but causes some other problems when coding DSP-intensive routines and playing audio at the same time. The host-side emulation load is so high it causes audio breakup and excessive emulation frameskip, making it quite unusable (on my ageing 2.8GHz Core i7 PC at least).

However for the general case I do use your builds - it saves me a lot of hassle. :)


On 28 June 2017 at 08:46, Christer Solskogen <christer.solskogen@xxxxxxxxx> wrote:
On Tue, Jun 27, 2017 at 10:48 PM, Douglas Little <doug694@xxxxxxxxxxxxxx> wrote:

Some time ago, I also built Hatari (from the Mercurial repo and rather
painlessly) under Windows using MinGW. In order for the SDL2 build not
to crash after startup, I had to make sure that the preprocessor macro
SDL_MAIN_HANDLED was defined during compilation. I did this via a change
to CMakeLists.txt:

Thanks - I'll give that change a try also.


Is there a reason why you won't just my builds?

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