Re: [AD] shader deferred sets

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On 03/02/2013 02:24 AM, Peter Wang wrote:
Seems alright to me.

Just making sure... did I volunteer myself to actually implement it? Also, do any of the current heavy users of shaders (Jon? Trent?) have any complaints about this? I don't want to be stepping on any toes as I am not really using this API in any of my games yet...

-SL





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