Re: [AD] shader deferred sets

[ Thread Index | Date Index | More lists.liballeg.org/allegro-developers Archives ]


On 03/03/2013 02:22 PM, SiegeLord wrote:
> On 03/02/2013 02:24 AM, Peter Wang wrote:
>> Seems alright to me.
> Just making sure... did I volunteer myself to actually implement it? 
> Also, do any of the current heavy users of shaders (Jon? Trent?) have 
> any complaints about this? I don't want to be stepping on any toes as I 
> am not really using this API in any of my games yet...

It seems ok to me.




Mail converted by MHonArc 2.6.19+ http://listengine.tuxfamily.org/