Re: LMMS 0.4.0-beta (was: Re: [proaudio] ProAudio current state)

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On Fr, 08.08.08 15:19 Thomas Kuther <gimpel@xxxxxxxxxxxxxxxx> wrote:

> On Fr, 08.08.08 13:57 Alexis Ballier <aballier@xxxxxxxxxx> wrote:
> 
> > Hi,
> > 
> > > Tout passé!
> > 
> > Great!
> > 
> > > They are now using cmake, which is great.
> > > 
> > > * switched to cmake-utils
> > 
> > don't tell that to Diego ;p
> 
> Why? Hehe...
> 
> > > * added fftw as useflag
> > > * removed pic useflag
> > > * renamed useflag vorbis -> ogg, and DEPEND on both libvorbis and
> > > libogg
> > 
> > thanks
> > 
> > > * fixed ladspa useflag, but it builds it's own CAPS and TAP
> > > plugins
> > > - maybe should be disabled.
> > 
> > not sure there: if it is only for caps and tap plugins and it can
> > use system's ladspa plugins, then it would be much better to make it
> > rdepend on them.
> > 
> > > * samplerate useflag uses system's libsamplerate
> > 
> > FWIW: the useflag is named libsamplerate in use.desc, don't ask me
> > why, it always confused me but that's how it is...
> > Anyway, it seems it needs libsamplerate regardless, so I think
> > having an useflag for it isn't good; if we disable system_sr it'll
> > build its own, so better have system_sr always on.
> 
> Whoops, agreed.
> 
> > 
> > > * singerbot seems gone
> > 
> > beh :(
> > 
> > Random remarks:
> > fluidsynth support was missing
> 
> D'oh.. SF2 is fluidsynth. ok.
> 
> > libsndfile dep was missing
> 
> Thanks for remarks. All agreed :)
> 
> > I tried to play with vestige but as soon as I load a plugin it gives
> > me: lmms: Fatal IO error: client killed
> > lmms: Fatal IO error: client killed
> > 
> > And lmms shuts itself down. Not sure if that's the plugins' fault or
> > vestige; Do you manage to get it working ?
> 
> No, same error here. It's an amd64 issue... loading 32bit stuff into a
> 64bit app. We'll have to use.mask vst for amd64 I think, damnit.
> 
> http://www.nabble.com/0.4.0-beta-with-VST-on-x86_64-td18890503.html
> 
> What's the best way to do this? Global use.mask? if use amd64 && use
> vst; then die like hell?
> 

Ok, reading above thread it should actually work. Let's wait and hope.
I'll try to help debugging this.

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