Re: [hatari-devel] macOS : FPU using EmuTOS

[ Thread Index | Date Index | More lists.tuxfamily.org/hatari-devel Archives ]


That is up to you. However, you can change it once, make your Hatari change, and set it back to how it originally worked. Unfortunately, Apple does not have the default behavior of the function keys as a function key. That causes problems for programs like Hatari. 

Bob C

On Fri, Dec 4, 2020 at 11:40 AM Francois LE COAT <lecoat@xxxxxxxxx> wrote:
Hi,

I'm really very sorry. But that's far to much complicated for me ....
I'm amazed how a such simple question leads to a complicated solution.

Bob Carpenter writes:
> You can go into Keyboard System Preferences and check "Use F1, F2, etc.
> keys as standard function keys". That will change F12 to act as a
> function key which will bring up the SDL menu in Hatari. I have left it
> permanently set that way because I rarely use the function keys to
> adjust the sound or brightness. Since I use a MacBook Pro, I use
> fn-<function key> if I want to use the special functions that macOS
> builds into the function keys,
>
> Bob C
>
> Francois LE COAT wrote:
>     I have a 5k 27" iMac mid-2019 under macOS Mojave, and there's no
>     <fn> key on the keyboard. That's why I ask if the SDL UI is mapped ?
>     F12 is augmenting the sound level, but doesn't call SDL UI ...
>
>     Bob Carpenter writes:
>      > I also run the macOS version. F12 is the correct key. However, if
>     you
>      > use a Mac notebook, you may have to press fn-F12 to get the SDL
>     UI to
>      > appear.
>      >
>      > Bob C
>      >
>      > Francois LE COAT wrote:
>      >     Eero Tamminen writes:
>      >      > Francois LE COAT wrote:
>      >      >> I asked for my Falcon030 when I bought it in 1993, that it is
>      >      >> equipped with a 68882. The Eureka 2.12 software that I
>     developed
>      >      >> with it, takes advantage of 68030+FPU. I know a few
>     software like
>      >      >> that : for example Euler, Fractals, Inshape III, POV-Ray etc.
>      >      >>
>      >      >> ARAnyM that looks very close to a Falcon enables the FPU.
>      >      >> I think Hatari should enable FPU for Falcon, but it
>     doesn't ...
>      >      >
>      >      > You can just enable FPU option in Hatari GUI,
>      >      > save your config, and forget about it.  FPU config
>      >      > option is unlikely to change, so it should persist
>      >      > across Hatari updates.
>      >      >
>      >      > This is how it has worked since Hatari switched
>      >      > to using WinAUE CPU core for Falcon emulation
>      >      > around 2012, so this isn't anything recent...
>      >      >
>      >      >
>      >      > (With oldAUE CPU core, FPU was always enabled for
>      >      > 020+, because it didn't support anything else.)
>      >      >
>      >      >
>      >      >      - Eero
>      >      >
>      >      > PS. Because FPU wasn't default for Falcon HW, the
>      >      > question on enabling it by default would be which one? :-)
>      >      >
>      >      > Hatari emulates 68881, 68882, internal one, and then there are
>      >     couple of
>      >      > variants of those, one
>      >      > using PC FPU for the emulation which is fast, but
>      >      > slightly inaccurate, and accurate 100% SW
>      >      > emulation which is clearly slower.
>      >
>      >     Jérôme Vernet who is building Hatari for macOS, advised me to
>      >     use SDL GUI to enable the FPU pressing F12. But it doesn't work,
>      >     and it is not documented for macOS version. I don't know how
>      >     to call the SDL GUI under macOS ... I'm sorry. Is it mapped ?

Regards,

--
François LE COAT
Author of Eureka 2.12 (2D Graph Describer, 3D Modeller)
http://eureka.atari.org/



--
Sent from my iPhone


Mail converted by MHonArc 2.6.19+ http://listengine.tuxfamily.org/