You can go into Keyboard System Preferences and check "Use F1, F2, etc.
keys as standard function keys". That will change F12 to act as a
function key which will bring up the SDL menu in Hatari. I have left it
permanently set that way because I rarely use the function keys to
adjust the sound or brightness. Since I use a MacBook Pro, I use
fn-<function key> if I want to use the special functions that macOS
builds into the function keys,
Bob C
Francois LE COAT wrote:
I have a 5k 27" iMac mid-2019 under macOS Mojave, and there's no
<fn> key on the keyboard. That's why I ask if the SDL UI is mapped ?
F12 is augmenting the sound level, but doesn't call SDL UI ...
Bob Carpenter writes:
> I also run the macOS version. F12 is the correct key. However, if
you
> use a Mac notebook, you may have to press fn-F12 to get the SDL
UI to
> appear.
>
> Bob C
>
> Francois LE COAT wrote:
> Eero Tamminen writes:
> > Francois LE COAT wrote:
> >> I asked for my Falcon030 when I bought it in 1993, that it is
> >> equipped with a 68882. The Eureka 2.12 software that I
developed
> >> with it, takes advantage of 68030+FPU. I know a few
software like
> >> that : for example Euler, Fractals, Inshape III, POV-Ray etc.
> >>
> >> ARAnyM that looks very close to a Falcon enables the FPU.
> >> I think Hatari should enable FPU for Falcon, but it
doesn't ...
> >
> > You can just enable FPU option in Hatari GUI,
> > save your config, and forget about it. FPU config
> > option is unlikely to change, so it should persist
> > across Hatari updates.
> >
> > This is how it has worked since Hatari switched
> > to using WinAUE CPU core for Falcon emulation
> > around 2012, so this isn't anything recent...
> >
> >
> > (With oldAUE CPU core, FPU was always enabled for
> > 020+, because it didn't support anything else.)
> >
> >
> > - Eero
> >
> > PS. Because FPU wasn't default for Falcon HW, the
> > question on enabling it by default would be which one? :-)
> >
> > Hatari emulates 68881, 68882, internal one, and then there are
> couple of
> > variants of those, one
> > using PC FPU for the emulation which is fast, but
> > slightly inaccurate, and accurate 100% SW
> > emulation which is clearly slower.
>
> Jérôme Vernet who is building Hatari for macOS, advised me to
> use SDL GUI to enable the FPU pressing F12. But it doesn't work,
> and it is not documented for macOS version. I don't know how
> to call the SDL GUI under macOS ... I'm sorry. Is it mapped ?