|Re: [hatari-devel] Bug in Hatari 2.0|
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On 01/31/2018 12:24 AM, Miro Kropáček wrote:
On 31 January 2018 at 09:07, Eero Tamminen <oak@xxxxxxxxxxxxxx> wrote:
Mega STE had 68000 with optional 68881/2 FPU.
I assume it was through line-F opcodes instead of being
memory mapped like 3rd party solutions...?
Nope, memory mapped.
Thanks. So setting the FPU to none is right solution in all cases.
What's the best documentation for the memory mapping?
(I'm not going to add myself support, just write todo.txt
item for it.)
Nicolas, did my patch look OK for fixing the issue?