Re: [hatari-devel] Hatari on macOS (was: Version 2)

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Miguel,

I think the error happens when the application (Hatari) is opened. Very few macOS users actually compile Hatari or use Xcode.

Bob C

On Mon, Nov 28, 2016 at 11:31 AM Cocoa Pod <cocoa.pod@xxxxxxx> wrote:
Same thing happened to a user here (or if it's the same posting at A-F, Mac OSX 10.10.5). I don't know if the common denominator is German macOS users, but apparently some do have to do the renaming.

"Unable to load nib file: SDLMain, exiting"
When is it that it happens ? at launch of application or when opening with Xcode ?

Because I've not the nib that give problem, I can't give precise reason.
So I put general infos there.  They are three features for nib files
1 nib Bundle editable and compilable. Contains files keyedobjects.nib, designable.nib ***
2 nib Bundle not editable and not loadable, called striped. Contains only keyedobjects.nib 
3 nib only file. (not loadable) it's the file keyedobjects.nib with name changed in MainMenu.nib

These three features are usable by the system but only the first is usable by Xcode or ibtool..
Since 10.10.6 Xcode uses mainly xib files for edition of GUI. ibtool is the utility for xib and nib.
In terminal type: man ibtool

*** Be careful, structure of  editable nibs has changed with MacOSX 10.10.6. (or 10.10.5, I forgot !!)
*** Very old editable nibs contained 3 files: objects.nib, info.nib and classes.nib

 I don't know if my answer is sufficient ?
Miguel


I deleted in Contents/Resources English.lproj and French.lproj. 
Then i renamed eng.lproj to English.lproj and fr.lproj to French.lproj

Thats it  :D"


/Troed



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