Re: [AD] Patch: improved website stylesheet |
[ Thread Index |
Date Index
| More lists.liballeg.org/allegro-developers Archives
]
On Mon, April 28, 2014 5:20 am, Elias Pschernig wrote:
> Me neither. But maybe we should do things slowly. If we had some kind
> of automated build server which only can do a single 32-bit,
> statically compiled monolith debug build - I'd already be happy
> personally. And then hopefully same for OSX. That would be enough to
> compile test versions of a game to have a quick feedback turnaround
> from testers - and also would be enough to have an easy "try out"
> version for newcomers. They would be limited to the exact compiler and
> settings, but they might not even care. Then later we can add more
> versions and different compilers and so on. (Mical's Windows builds
> are quite exemplary there.)
>
> But anyway, let's take small steps.
For the purpose the binaries are intended for, that sounds fine to me.