Re: [AD] shader deferred sets |
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On Mon, 4 Mar 2013 09:02:18 +1100, Peter Wang <novalazy@xxxxxxxxxx> wrote:
> On Sun, 03 Mar 2013 16:22:07 -0500, SiegeLord <slabode@xxxxxxxxxx> wrote:
> > On 03/02/2013 02:24 AM, Peter Wang wrote:
> > > Seems alright to me.
> >
> > Just making sure... did I volunteer myself to actually implement it?
>
> I've got some changes here, one of which is to make the effective shader
> into per-bitmap state. Please hold off on the state-based shader
> variable setting change until that's ready. It should be trivial then.
Have at it.
Peter