Re: [AD] New possible driver and accelerated features?

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Hi,

> I don't think that's a good idea. If someone/some platform
doesn't have
> DGraphics or OpenGL (basically any kind of 3D
acceleration), they'd be
> out of luck. IMO, Allegro's current selection of drivers
(with the
> exception of a few noteables) is good enough. Just
dropping the DX mixer
> sound driver, and adding a DGraphics (DX 8) and an OpenGL
(AllegroGL)
> driver would be optimal, IMO.

Right - that's why I was dreaming :).

BTW, DirectX8+'s  DirectGraphics is just a
fancypants way of naming Direct3D8 -
there is _no_ 2d in DirectX8+.

The "merging" of the 2d and 3d API was simply getting rid of
DirectDraw
and adding a few utility interfaces to ease migration, like
ID3DXSprite
which provides a 2d-like way of applying textures.

So, in other words if we were to choose to use DX8+ we would
probably
have to simulate the 2d using 3d math - plus it _requires_ a
3d
card to be useful (unless the user wants software 3d
emulation :)).

Ryan





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