Re: [xmoto-dev] transparency in textures |
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or directly in the trunk, no ?
Quoting Janek Polak <benetnash@xxxxxxxxxxxxxx>:
> Dnia Thu, 7 Jun 2007, Jens naskrobal
> > I saved it in png format, just the same as I did for sprites, but it
> > didnt work, the textures were somhow solid filled in this case.
> >
> >
>
> Now it won't work - alpha blending is disabled while rendering blocks.
> Enabling blending schouldn't be a problem - I can prepare test version
> on my svn branch if you like.
> Best regards
> benetnash
>
> --
> Janek Polak
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