Re: [xmoto-dev] transparency in textures

[ Thread Index | Date Index | More Archives ]

Dnia Thu, 7 Jun 2007, Jens naskrobal
> I saved it in png format, just the same as I did for sprites, but it 
> didnt work, the textures were somhow solid filled in this case.

Now it won't work - alpha blending is disabled while rendering blocks.
Enabling blending schouldn't be a problem - I can prepare test version
on my svn branch if you like.
Best regards

Janek Polak
WWW:  GnuPG: 6A1E7B75
GG: 2852217  Jabber: benetnash@xxxxxxxxxxxxx
ICQ: 473154175  Skype: benetnash86

Attachment: pgpW4Cs2ar9IJ.pgp
Description: PGP signature

Mail converted by MHonArc 2.6.19+