Re: [xmoto-dev] transparency in textures |
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Dnia Thu, 7 Jun 2007, Jens naskrobal > I saved it in png format, just the same as I did for sprites, but it > didnt work, the textures were somhow solid filled in this case. > > Now it won't work - alpha blending is disabled while rendering blocks. Enabling blending schouldn't be a problem - I can prepare test version on my svn branch if you like. Best regards benetnash -- Janek Polak WWW: http://www.icpnet.pl/~benetnash GnuPG: 6A1E7B75 GG: 2852217 Jabber: benetnash@xxxxxxxxxxxxx ICQ: 473154175 Skype: benetnash86
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