Re: [xmoto-dev] transparency in textures

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Dnia Thu, 7 Jun 2007, Jens naskrobal
> I saved it in png format, just the same as I did for sprites, but it 
> didnt work, the textures were somhow solid filled in this case.
> 
> 

Now it won't work - alpha blending is disabled while rendering blocks.
Enabling blending schouldn't be a problem - I can prepare test version
on my svn branch if you like.
Best regards
benetnash

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Janek Polak
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