[hatari-devel] Falcon demos tests : part 1 |
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Hi,
Here is the first part of the falcon demos test:
All tests done by default in RGB, prefetch, cycle exact and MMU ENABLED.
zero three zero : Crash with MMU enabled. Works otherwise (prefetch +
cycle exact ON)
Motion : no change
The keff demo : display the tunnel and freeze (MMU enabled) without bus
error message.
Without MMU : same as previous but displays the bus error message
EX. Illusion : MMU + cycles exact + prefetch = perfect sound and perfect
demo
Avena DC enraged : videl resolution problem in some effects otherwise it
works.
There's a 40 seconds freeze (black screen) before the 3D world, but
it appears well after that and the demo runs to the end. (MMU + prefetch
+ cycle exact ON)
There's a long white screen later and then a buggy videl effect and 2
bombs.
The demo seems to run longer than before.
Sonoluminescenz : Seems to run well with MMU + CE + Prefetch. The
beginning runs too fast (no synchro with VBL ?) and there's a long
resynch time, but the demo runs well otherwise
collapse sidetracked : with or without MMU enabled : 4 bombs.
(regression)
Bound 2 : works well (MMU + CE + prefetch) ==> better than before
Bound 4 : freeze at dolphins screen same as before
Bound 5 : no evolution
DNT crew agony : seems to work (a few graphical videl transitions not
quite good).
DNT crew Chaos AD : sound is still noisy. No change.
EKO Systems: perfectly works (except a little transition in the betty
boo image).
Music plays well until the 3D scifi scene and plays well again in
the tridi world.
EKO epidemic music disk : no change
underscore demo : no change
Hmmm demo : better than before (runs with MMU + cycle exact + prefetch)
(not tested to the end)
I'll continue tomorrow (it takes time to watch the demos, but it's fun ;)
Laurent