markus@xxxxxxx schrieb:
The Atari sample code either uses TAS (in the newer docs) or BSET (the
older example). Both _write_ to the LINE_NUM[BUSY] bit while Christian's
code only reads it.
Markus, you're right. I copied the code from another project of mine
where I use the HOG mode. I didn't think about adapting the BUSY bit
handling for the no-HOG mode.
However, one can argue that everything you can do with the real hardware
-- be it according to Atari sample code or not -- in the end should be
properly emulated by Hatari.