|Re: [hatari-devel] Falcon Sound|
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> Message du 12/10/16 10:17
> De : "Nicolas Pomarède" <npomarede@xxxxxxxxxxxx>
> A : hatari-devel@xxxxxxxxxxxxxxxxxxx
> Copie à :
> Objet : Re: [hatari-devel] Falcon Sound
> Le 12/10/2016 à 08:07, Anders Eriksson a écrit :
> > On Sun, 9 Oct 2016, Troed Sångberg wrote:
> As for having a thread for cpu/dsp/videl/... it's unlikely to happen :
> it would be a huge loss of performance to keep several threads
> synchrnosised with each other to emulate this inner component on every
> Possible threading would be maybe to have a screen rendering thread
> separated from the rest of the emulation.
fs_uae also have this problem. they have a thread for SDL stuff/event/display, a thread for the mouse emulation, but the whole emulation is in a single thread.
One more problem is that, at least on i5/i7, don't know for xeon, the CPU freq burst rapidly decrease if only one core is heavily used..
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