Re: [hatari-devel] OS X Hatari 1.9.0 devel version

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Jerome,

Unfortunately, I cannot run any of your Hatari versions because it is looking for the Readline framework but it cannot find it in the package. I do see it there, but Hatari does not see it.


Bob C


> On Nov 5, 2015, at 12:29 PM, Jerome Vernet <vernet.jerome@xxxxxxxxxx> wrote:
> 
> Le 04/11/2015 22:31, Thomas Huth a écrit :
>> Am Mon, 2 Nov 2015 22:46:57 -0600
>> schrieb Bob Carpenter <hatari@xxxxxxxxxx>:
>> 
>>> As Jerome mentioned earlier, you will need to move the mouse to
>>> see Hatari’s screen in fullscreen if you are on the GEM desktop. If I
>>> booted a game disk first, I saw the game’s splash screen immediately
>>> in fullscreen mode.
>> 
>> Could you (or somebody else who can build and test the OS X version)
>> maybe do a "hg bisect" of the past commits to see where this broke?
>> That would likely help to debug this problem.
> I wil try, I do not know how to use hg bisect...
> 
>> 
>> Also, somebody should now remove the "Force 8bpp" option from the OS X
>> GUI, since 8 bpp screen modes are now not supported anymore.
> here are the changes:
> https://www.dropbox.com/s/8jejx1vrqm4yxfw/gui-osx.zip?dl=0
> 
> 
> Here is also all my latest build with frameworks included (1.9.0 Nov 5,;
> SDL 1.2 and 2.0.4, Old and New core).
> 
> https://www.dropbox.com/s/l9jmxxsy4t8ilar/HATARI%201.9.0.zip?dl=0
> 
> JV
> 
> 




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