Re: [hatari-devel] Mac binary download at Tuxfamily

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As soon as I downloaded the release version of SDL 1.2.15 and copy SDL.Framework into your Hatari package, the fullscreen bug disappears and I continue to see the text in the SDL UI. I do not know how to compile the Hatari code that is in Mercurial so I would have to wait until 1.6.2 is released to compile a version. I would not have expected the Mercurial copy of 1.2.15 to be any different than the released version since the SDL project made it clear that they wanted to stop work on 1.2 and move on to 2.0 (used to be known as 1.3).

After spending the time to create my own Xcode project, I have not had problems compiling Hatari. I always have to create the default Xcode project first (cmake -G Xcode, if I remember correctly) and copy over my customized version. After that, the compile tends to be straightforward. I hope 1.6.2 will be just as easy to compile.


On Fri, Jun 22, 2012 at 4:10 PM, Jerome Vernet <vernet.jerome@xxxxxxxxxx> wrote:
Le 22/06/12 21:33, Bob Carpenter a écrit :

I forgot to answer that I was running your build that you put onto Dropbox. If you are using SDL 1.2.15, then I do not know why it fails in fullscreen. I would have to try downloading the release version of 1.2.15 and see if copying that framework into your package fixes the problem.
I'm using on my new MacBookPro SDL 1.2.15 freshly built from the SDL Mercurial. I do not have text in the SDL GUI *and* I do not have the FullScreen Bug. What the hell ?

And now, I cannot build anymore, complain about Uint32 ???




On Fri, Jun 22, 2012 at 12:24 AM, Jerome Vernet <vernet.jerome@xxxxxxxxxx> wrote:
Le 22/06/12 05:15, Bob Carpenter a écrit :

I see text in the SDL UI. Honestly, since the newest preference changes were made to the OS X GUI, I do not think the SDL UI is used much on the Mac. I only use it when I am in full screen mode.
Wich MacOs version do you have ?

I went to the main SDL menu and most of the submenus. Everything looks fine to me. I do see the Lion fullscreen problem. Hatari crashes when entering fullscreen mode using this version. I am assuming you are using a different SDL framework version than 1.2.15. As I recall, you had other problems with using SDL 1.2.15. That version has the Lion fullscreen fix.

Do you try also my build ? I'm using the latest SVN build of SDL 1.2.15.


If you are willing, I could provide an Intel Mac binary and Jerome could provide a Universal binary. People who need a Universal binary will not be running Lion and will not run into the problem.


On Thu, Jun 21, 2012 at 2:34 PM, Jerome Vernet <vernet.jerome@xxxxxxxxxx> wrote:
Ok, my XCode project now work also on my 10.7/XCode 3.2.6 installation.

BUT the SDL UI do not work (show no text in the boxes...)


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