Re: [hatari-devel] Hatari 1.6.1 test build for Mac OS X

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Bob,
just noticed that it does always crash/hang when I enable "Use Extended GEM VDI resolution". It creates either exactly the same error as with the mono-rgb switching or the emu windows just stays black (although in this case the osx ui is responsive)

Stefan

-------- Original-Nachricht --------
> Datum: Mon, 16 Jan 2012 19:15:39 -0600
> Von: Bob Carpenter <bcripon89@xxxxxxxxx>
> An: "hatari-devel@xxxxxxxxxxxxxxxxxxx" <hatari-devel@xxxxxxxxxxxxxxxxxxx>
> Betreff: Re: [hatari-devel] Hatari 1.6.1 test build for Mac OS X

> Stefan,
> 
> I have not been able to get Hatari to crash when switching between mono
> and
> RGB. However, I do not have any mono programs to test after I change the
> monitor.
> 
> Since I do run Lion, I would be happy to test any build to make sure that
> it does not crash in full screen.
> 
> 
> Bob C
> 
> On Monday, January 16, 2012, Stefan Meier <stefan_meier99@xxxxxx> wrote:
> >
> > Seems, our mails overlapped ;-) Finding the right SDL version isn't that
> easy. Mainly because of the "switch to mono" bug.
> > I made a build that doesn't have libpng, portaudio or readline and
> tested
> three different versions (while I do not have access to a Lion system here
> to test the fullscreen mode)
> > The 1.2.15 pre-release: switch to mono an reset causes (almost?) always
> a
> lockup/crash
> > Your SDL included with hatari 1.5.0: Switching the mode causes a crash
> sometimes (seems to crash more often when switching from mono to rgb)
> > Lion-patched 1.2.14 that was posted on libsdl forum: seems to work
> >
> > But I still assume it is some kind of race condition. If I use the
> Lion-patched SDL and libpng, the app starts to crash sometimes when
> switching the mode.
> >
> > -------- Original-Nachricht --------
> >> Datum: Mon, 16 Jan 2012 22:37:08 +0100
> >> Von: Jerome Vernet <vernet.jerome@xxxxxxxxxx>
> >> An: "hatari-devel@xxxxxxxxxxxxxxxxxxx"
> <hatari-devel@xxxxxxxxxxxxxxxxxxx>
> >> CC: "hatari-devel@xxxxxxxxxxxxxxxxxxx"
> <hatari-devel@xxxxxxxxxxxxxxxxxxx>
> >> Betreff: Re: [hatari-devel] Hatari 1.6.1 test build for Mac OS X
> >
> >> Iibpng can be build as a Framework. I made a super Universal (ppc
> 32/64,
> >> i386 and x64) build of libpng, included in my last Hatari build. I Will
> put
> >> this build somewhere tomorrow.
> >>
> >> Next, find the right version of SDL. If one can make test with
> different
> >> SDL version and MacOsX version, it will be fine (and on ppc also).
> >>
> >> Next, find the same for libreadline. Hatari do not use libjpeg, isn't
> it?
> >> libjpeg can found also as framework.
> >>
> >>
> >> Envoyé de mon iPad
> >>
> >> Le 16 janv. 2012 à 22:29, "Stefan Meier" <stefan_meier99@xxxxxx> a
> écrit
> >> :
> >>
> >> >
> >> > Hi Bob,
> >> >
> >> > yes, libpng ist not included with the build, but I guess starting the
> >> app would fail on a system that doesn't have the X11 system installed.
> You
> >> would probaby get an eror message about a missing image. Like the error
> >> message you got when you tried my build. I think to really build
> without
> libpng
> >> you'd have to disable libpng in the config.h
> >> >
> >> > Stefan
> >> >
> >> > -------- Original-Nachricht --------
> >> >> Datum: Sun, 15 Jan 2012 09:56:13 -0600
> >> >> Von: Bob Carpenter <bcripon89@xxxxxxxxx>
> >> >> An: hatari-devel@xxxxxxxxxxxxxxxxxxx
> >> >> Betreff: Re: [hatari-devel] Hatari 1.6.1 test build for Mac OS X
> >> >
> >> >> @Stefan: When I use "otool", I see that libpng is referenced.
> However,
> >> it
> >> >> refers to /usr/X11/lib so I am assuming it is not included in the
> >> >> executable like the SDL framework. I have tried the mono monitor
> switch
> >> >> several times without having it fail. However, I agree with you that
> >> >> Jerome's executables are the best choice to host at tuxfamily. For
> one,
> >> he
> >> >> has the only PPC build.
> >> >>
> >> >>
> >> >> Bob C
> >> >>
> >> >> On Sun, Jan 15, 2012 at 9:01 AM, Eero Tamminen <oak@xxxxxxxxxxxxxx>
> >> wrote:
> >> >>
> >> >>> Hi,
> >> >>>
> >> >>> On sunnuntai 15 tammikuu 2012, Bob Carpenter wrote:
> >> >>>> I had never tried the video capture before. It did seem to slow
> down
> >> >>>> Hatari significantly. I was trying to play Llamatron 2112 with the
> >> >> video
> >> >>>> capture on and it was very sluggish. I was playing Hatari in a
> window
> >> >>>> rather than full screen. However, the video file itself was full
> >> >> speed.
> >> >>>
> >> >>> There are two things affecting its performance:
> >> >>>
> >> >>> * Video frame compression in PNG format
> >> >>> - Faster CPU or SIMD accelerated[1] PNG library could help
> >> >>> * Disk write speed
> >> >>> - Faster disk (RAID array?) would help
> >> >>>
> >> >>>
> >> >>>       - Eero
> >> >>>
> >> >>> [1] PNG compression isn't something that's easily SIMD accelerated
> >> >>>   unlike e.g. JPEG which is matrix based compression method.
> >> >>>
> >> >>>
> >> >>>
> >> >
> >> >
> >>
> >>
> >
> >
> >



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