Re: [AD] mouse movement

[ Thread Index | Date Index | More lists.liballeg.org/allegro-developers Archives ]


On 31/03/2010, Peter Wang <novalazy@xxxxxxxxxx> wrote:
>
> Depends.  For an RTS or solitaire I just want the mouse cursor to move
> the same speed as it does everywhere else.  I already configured it.

Then use a fullscreen-windowed or windowed mode. I real fullscreen you
will have to calibrate it a bit.

> Some FPSes with GUI elements were terrible.  Maybe aiming a gun was
> fine, but when you had to click on the buttons on a security keypad the
> speed would be all wrong.  And of course the mouse cursor was software
> rendered.  Jerky mouse cursor moving at the wrong speed.

If they didn't manage to work around it, how are we supposed to? A
programmer chooses: the priority is either gun aiming or a mouse
pointer.


-- 
Milan Mimica
http://sparklet.sf.net




Mail converted by MHonArc 2.6.19+ http://listengine.tuxfamily.org/