Re: [AD] Overloading Alert |
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Daniel Schlyder wrote:
Chris:Hmm.. perhaps we could modify allegro_message to use a popup GUI dialog when in a gfx mode?I like the idea, but...#define BUTTON_TEXT "\some-special-escape-sequence" allegro_message("This is a message box\nPh34r" BUTTON_TEXT "Click Me!");...YUCK! :) Why not just add allegro_message_ex(), with separate parameters for message and button text, and deprecate allegro_message()?
I personally don't like the idea of adding anything to allegro_message(). It would only encourage its use beyond being a last ditch effort to show something to the user when you can't set a video mode.
Peter
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