[AD] New BeOS gfx driver

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I've finished coding and testing a new windowed gfx driver for BeOS, 
that always works (the other existing one uses an advanced BeOS 
interface that isn't guaranteed to work on all systems).
Now, can I just commit it to the main branch (version 4.1.2)? Or should 
I act differently? Please let me know...

--
Angelo Mottola
lillo@xxxxxxxxxx



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