Re: [AD] New BeOS gfx driver |
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[Sorry about the delay]
> I've finished coding and testing a new windowed gfx driver for BeOS,
> that always works (the other existing one uses an advanced BeOS
> interface that isn't guaranteed to work on all systems).
Nice.
> Now, can I just commit it to the main branch (version 4.1.2)? Or should
> I act differently? Please let me know...
It seems you've already commited it, that's fine: as you're the maintainer
of the BeOS port, you can do whatever you like to the BeOS code on the trunk
(i.e CVS mainline, in other words 4.1.2 CVS) at this point.
- Eric