[AD] [WIN] Input subsystem patch |
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I've commited the attached patch that: - fixes a mouse mickeys bug with the windowed graphics drivers (reported mickeys were wrong) - lets the Windows port use the new 'windowed' field in the GFX_DRIVER structure to detect windowed drivers, - adds two symbols to winalleg.h to give add-ons better control to Windows specific stuff (events, switch mode, input devices ...) The last two modifications will make it possible to fix two bugs in the Windows port of AllegroGL: mouse mickeys don't work in fullscreen mode and the mouse pointer is not hidden. -- Eric Botcazou ebotcazou@xxxxxxxxxx
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win_mouse2.zip
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