Re: [AD] P3D let's be specific |
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tom st denis wrote :
>
> Ok I was an asshole, sorry.
That's ok ! Enough of "sucks" let's talk about "bugs".
[snip]
>
> The big problem is the scene code. It's slow, but not only that it
> truncates the scanlines. I figured that's what's wrong. When I draw
> simple objects like a cylinder it appears to have "holes" in it. This
> is where scan lines are terminated for some reason.
>
> It's a good idea. If you guys can make it actually work and speed it
> up that would be cool.
Hmmm... When it is said in a friendly manner it is far better :-P
Well, enough of that. I have uploaded your lib (version 1.10 I guess)
and I'll take a look at those issues ASAP.
Bertrand.