Re: [AD] P3D let's be specific

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tom st denis wrote :
> 
> Ok I was an asshole, sorry.

That's ok ! Enough of "sucks" let's talk about "bugs".

[snip]

> 
> The big problem is the scene code.  It's slow, but not only that it
> truncates the scanlines.  I figured that's what's wrong.  When I draw
> simple objects like a cylinder it appears to have "holes" in it.  This
> is where scan lines are terminated for some reason.
> 
> It's a good idea.  If you guys can make it actually work and speed it
> up that would be cool.

Hmmm... When it is said in a friendly manner it is far better :-P
Well, enough of that. I have uploaded your lib (version 1.10 I guess)
and I'll take a look at those issues ASAP.

	Bertrand.



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