Re: [xmoto-dev] transparency in textures

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This would be nice, thx!

Janek Polak wrote:
Dnia Thu, 7 Jun 2007, Jens naskrobal
I saved it in png format, just the same as I did for sprites, but it didnt work, the textures were somhow solid filled in this case.

Now it won't work - alpha blending is disabled while rendering blocks.
Enabling blending schouldn't be a problem - I can prepare test version
on my svn branch if you like.
Best regards

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