Re: [xmoto-dev] Xmoto on mingw

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In fact, you won't i release xmoto-edit before several months ?

No. I fact, i won't developp xmoto-edit. There is currently no developper on
xmoto-edit, and i'm not interested at all to developp it.

xmoto-edit will be release as it is.

Nicolas

Quoting Jens <mothbox@xxxxxxx>:

> Hey,
>
> these are good news!
> Before you release xmoto-edit, could you please have a look at some
> minor issues?
> 	Xmoto-edit should no more overwrite settings manually added to the .lvl
> file, due to new version stuff, that came with xmoto-0.2.5.
> (In fact if things like level border texture could be assigned using
> xmoto-edit, it would be fantastic.)
> 	The snapping always tends to make a clean selection impossible,
> sometimes its nearly impossible to choose a vertice that is very near to
> another (even if snapping=off), so you have to click around and hope to
> get it.
> 	Edge snapping should be improved so that its possible to get "snapped
> out" vertices back to the grid. ("Snapping out" occurs when you  make
> selections smooth by F10 for example)
> Also Ctrl for snapping helps little, because its not a defined grid
> point where the vertice snapped to then.
> 	A simple "back" command, if you pressed the wrong key would sometimes
> prevent frustrating experience.
> 	When creating blocks, that have a vertice to vertice distance from less
> then 1 grid edge, the snapping sometimes graps and makes a triangle
> where a rectangle was intended.
> 	A list for selection of edge effects or sprites (similar to the texture
> one) would be a great improvement for effective editing.
>
> These are the things I covered out lately, if at least some of them can
> be fixed, it could help arising good new levels by the people out there.
>
> regards, Jens aka gaivota
>
>
> nadenislamarre@xxxxxxx wrote:
> >
> > Hi,
> >
> > it works.
> > i manage to compile xmoto and xmoto-edit with mingw !
> > bye bye microsoft visual.
> > Moreover, i cross compile them from my linux box, then, bye bye windows...
> i
> > think that next packages will be a simple .zip containing the files. Then,
> to
> > make new version nicer to just unzip, we have to use Documents And settings
> dir
> > so that people just unzip and launch, instead of copying their old file
> into the
> > dir.
> >
> > I've committed nothing. I'll do it in the next days and make xmoto-edit 1.0
> out
> > this week.
> >
> > Nicolas
> >
>
>
>





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