Re: [Sawfish] Tiling

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On Monday 26 November 2012 20:55:17 Christopher Roy Bratusek wrote:
> You may wonder why there's 'suddenly' a wild beta appearing thursday? Here's
> why: Sawfish does now ship tiling modules. Currently I'm working on
> improving them. The tall-tiler is almost working as I want it to.
> Example on how to use tiling shipped with Sawfish 1.9.90:
> ;; Tiling
> (require 'sawfish.wm.tile.tile)
> (tall-tiling 0 #:width 2 #:top 0 #:bottom 1 #:gap 1 #:max 3)
> (bind-keys global-keymap
> 	   "F11" 'tile-workspace
> 	   "C-S-KP_Add" 'increase-max-windows
> 	   "C-S-KP_Subtract" 'decrease-max-windows
> 	   "C-F11" 'next-tiling)
> See lisp/sawfish/wm/tile/ for more infos (that's the original doc)
> special thanks to Jose A. Ortega Ruiz (author of original code from:
> to avoid a window beeing tiled: add never-expose matcher (we have an expose
> function that is something like one-shot tiling (in EdgeActions), so I
> didn't bother adding yet another window-matcher for basically the same
> purpose). Though I experienced that the matcher is not always properly
> recognized (that's on my TODO).
> Chris

I almost forgot: the col-tiler is not yet tested, but feel free to do so.

Please report any issues (non-tiled windows, or windows not ignored from 
tiling and so on), so that we can improve it.


Sawfish ML

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