Am Mon, 6 Mar 2023 21:09:29 +0200
schrieb Eero Tamminen <oak@xxxxxxxxxxxxxx>:
On 6.3.2023 20.41, Matthias Arndt wrote:
Am Mon, 6 Mar 2023 19:48:49 +0200
schrieb Eero Tamminen <oak@xxxxxxxxxxxxxx>:
Looking at joystick handling code in joy.c...
Although "bEnableJumpOnFire2" option is in the config file for all
the joysticks, code seems to respect it only for Joystick 1, why?
I guess no thorough review was done when I commited that piece of
code long years ago?
You may consider this as a bug ofcourse, sorry for causing it.
The idea was that a gamepad with a dedicated jump was more useful
than the autofire option.
Are you saying that jump should be enabled by default (currently it's
disabled by default)?
Or that space key press auto-firing is intentional feature (see my
next mail)?
"Spacebar/second fire button as autofire" was a default option that the
original WinSTon code base already had and Hatari ported that.
Mine was an addition and I think there was a discussion not to
activate officially.
My personal choice would be to offer it is as an option, either
autofire or jump on the second joystick button.