|Re: [hatari-devel] Emulation on separate CPU cores|
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I watched the guy's video of the emulator, and I think most interesting
thing about it is it being 100% deterministic, which allows:
* Doing movie recording that records just the user inputs, instead of
* When replaying that movie, user continuing playing from *any* place in
On 4.12.2022 15.44, Eero Tamminen wrote:
On 4.12.2022 15.20, Thorsten Otto wrote:
On Sonntag, 4. Dezember 2022 11:55:34 CET Miro Kropáček wrote:
That guy is really good, so I wouldn't dismiss his achievement simply as
"nah, surely his emulator isn't that accurate and that's why it's so
I agree that he surely did a great job. If something in my previous
be interpreted differently, i apologize.
But his goals are different than what Hatari does. Its more like what
does, running supported programs at maximum achievable speed.
Having that said, it also makes me wonder why he used Musashi. It is
not a bad
emulator, and in projects like his it is easy to integrate, but it is
not the fastest emulator around.
What other m68k emulation cores there are?
Qemu - still too inaccurate
OldUAE - obsolete / too inaccurate
WinUAE - complex, emulates lot of different 680x0 variants with
different emulation accuracy options
Maybe threading was easy to integrate to Musashi?
If it is e.g. less complex and has less global state...