Re: [hatari-devel] STe DMA sound -> new downsampling method

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Le 05/10/2019 à 12:43, Vincent Rivière a écrit :
On 05/10/2019 at 11:26, Nicolas Pomarède wrote:
Fix is available in latest git.

Thanks for the quick fix.
Now I can hear all the voices with correct frequency.

And the initial bug is fixed!
No more high-pitched noise in Lethal Xcess :-D

Many thanks for that.


From my tests, it seemed to sound better, but I wanted to have you opinion as you were the original reporter of the issue. This filter is now the default one for Hatari.

So this was a simple 32/64-bit issue. Nothing specifically related to Windows/Cygwin.

Yes, it's some differences between compiler and windows/linux/other OS about what is a long int and a long long int. Explicitely casting using 'LL' will make every compiler/OS happy.


PS : you can now remove the youtube video, no need to keep trace of hatari's bug :)

Don't worry, that video is Unlisted. So it is only visible from the link I posted here.
I will do some cleanup on YouTube later.

I was just kidding anyway :)



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