Re: [hatari-devel] Dekadence Payback and MadWizards: Kioea works well

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On 04/07/2017 01:58 AM, Miro Kropáček wrote:
Great news, never had the courage to try it out. ;-)

You're right about the speed, even on 95 MHz Falcon Kioea often drops below

Hopefully one day we'll be able to run it on full speed as in WinUAE, this
and Eero's debugger would help debugging/profiling SDL ports very much.

On 7 Apr. 2017 8:28 am, "Laurent Sallafranque" <laurent.sallafranque@xxxxxxx>

They also work with 68060 CPU. In this case, they are a bit faster than
with 68030. (but still very slow).

060 emulation isn't (doesn't even try to be) cycle accurate, so
it's faster with fast-forward.

MadWizards: Kioea starts in 5 minutes instead of more than 10 in 68030

Tried with Falcon + 060 + DSP=none (to speed up emulation a lot for
fast forward).

It seems to load some data files after 3 minutes, few more after additional 1 min, then after 4 more minutes screen goes white and
it dies to FPU exception.  I.e. it needs FPU also.  Without fast
forward it takes well over 10 min to start up.

I updated compatibility docs.

	- Eero

Le 07/04/2017 à 00:04, Laurent Sallafranque a écrit :
I've given another try to Dekadence Payback and MadWizards: Kioea demos.
They both work without any change with the current dev version of Hatari.

You just have to be very patient.

Dekadence demo starts after more than 2 minutes (I launched it with 68030,
32 bits memory, 64 Mo of RAM, 32 Mhz cpu and hatari running at full speed)
The same for MadWizards demo. It takes even more time to start (nearly 5
minutes). You have to be very very patient to see it.

Of course, as it was coded for very fast and overclocked 68060 falcons,
the result is very slow. But they both work.
(Compatibility list describe them both as freezing, which is wrong).


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