Re: [hatari-devel] Tests with the cycle exact fix 68030

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Hi,

On 02/05/2017 12:30 AM, Laurent Sallafranque wrote:
One more tests from the compatibility list ::

Mystic bytes: Chosneck Supplement (e5) : works well for me with winuae
core and RGB 50.   It seems to work perfetly (tested in Cycle exact +
prefetch mode)

Intro seems to require FPU, that's why it didn't work with
WinUAE CPU as-is.  Intro itself works in the RGB 50Hz mode.


It seems to freeze later :  I've pressed "Space" during the demo and the
demo seems to arrive to a end sequence : the screen shows a very strange
resolution and garbage. Music plays well.

The actual supplement doesn't work in RGB 50Hz mode,
only with the other modes.

I'll update the doc.


	- Eero


Regards







Le 04/02/2017 à 23:10, Laurent Sallafranque a écrit :

I've done all my tests with prefetch mode = true and cycle exact =
true (SDL2)


Games :

DLDH2 : runs perfectly

Tank blaster : ruens OK, the music seems to play at half frequency
(maybe relative to the previous 32 Mhz patch, but not tested more)


Demos:

Bounds 2 : OK

Derealization (DHS) : works OK, great !

Lazer: Oergs ; works OK

Lamers : polygon discount is now perfect, great !


It seems you've completly fixed this problem, great job !

Laurent










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