Re: [hatari-devel] 32 Bits mode and bad sound |
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- To: hatari-devel@xxxxxxxxxxxxxxxxxxx
- Subject: Re: [hatari-devel] 32 Bits mode and bad sound
- From: Bob Carpenter <hatari@xxxxxxxxxx>
- Date: Tue, 13 Sep 2016 19:16:41 -0500
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Jerome,
I am able to reproduce your sound problems simply by setting Hatari to “Open in 32-bit mode”. I also would be interested if anyone has compiled Hatari for a 32-bit Linux. It is definitely possible this is a SDL2 bug for 32-bit Macs. I also heard the awful sound when running the Strange Robots demo and even somewhat when playing Llamatron.
On an unrelated note, how do you set the Xcode project to create a fat (32/64 bit) binary? You mentioned that the Cmake generated file does not do this. I tried to investigate this online, but I have not had any luck.
Bob C
> On Sep 13, 2016, at 12:31 PM, Jerome Vernet <vernet.jerome@xxxxxxxxxx> wrote:
>
> Hello,
>
> I tried to run my build of Hatari in 32 Bits mode on my MacBookPro.
> Sound is perfectly awful, the trick to eliminate sound in menus in
> MacOsX do not work anymore...
>
> Sound is OK in 64 bits mode. A SDL2 or Hatari bug ? What about Linux 32
> Bits builds ?
>
> Running P0rnC0de demo, STE emulation.
>
> Link to my build (32/64 bits, Embedded frameworks):
> https://www.dropbox.com/s/2s1807oqdufpdud/Hatari1.9.0fb7.zip?dl=0
>
> J. VERNET
>
>