Hi,
On maanantai 08 huhtikuu 2013, Laurent Sallafranque wrote:
That's absolutely perfect !
OPT D+ was the answer.
You could try whether "OPT X+" would give you longer symbol names
as DRI symbols are limited to 8 characters...
Eero, the symbols directly in the debugger is really a great
improvement, thanks a lot.
Good you liked it. :-)
I'm currently doing some stuff which will help to automatically
get profile data for slow frames. All it requires in your program
would be:
- symbol for frame start
- symbol for variable telling how many VBLs was spent by
previous frame
This should be pretty useful in debugging why demo or game
isn't as smooth as it should be.
- Eero
Le 08/04/2013 04:24, Miro Kropác(ek a écrit :
According to my Devpac v2 manual, Devpac's linker generates DRI
symbol table
with "-D" option and "-X" option produces extended symbol
information (hopefully same as GST).
If I'm not mistaken, you can set this directly in Devpac, either in
Options or as OPT directive directly in the source. For example OPT D-
disables symbols, I guess OPT D+ enables them.
As for GCC, at least by default GCC outputs a.out format symbol
table, I don't know whether there's an option to generate DRI/GST
format.
-Wl,--traditional-format