Re: [gluon] Gluon translated by KDE's translation teams?

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On Tuesday 30 March 2010 00:11:24 Dan Leinir Turthra Jensen wrote:
> 
>   As Sacha already mentioned, Gluon Creator and the as-of-yet not created
> Gluon Player for KDE (which will be a plasmoid) are the only items with
> strings needing translation. The other parts of the framework are pure
> libraries with no user-visible output (that is, all the output from the
> libraries is debug output, and as such not translated from what i
> understand about KDE in general... please do correct me on this, however,
> in case i am wrong :) )

Actually, the current Qt-based player also has a few strings, it uses Qt's 
tr() method however and not KDE Localized strings.

>   We do, however, have JLP (Jure Repinc) with us, who's a KDE translator.
> So, we do have someone from the kde l10n side on this, though he through
> the last while (due to the rather heavy development which has been going
> on) has not been so active with us. Hopefully that will change, though,
> for example with him helping us out with the translatable strings... We're
> getting close to the first alpha release, so immediately after this
> release would probably be a good time to get together and talk about this
> :)
> 

As Leinir already said, once we're done with the alpha (any moment now! :p) is 
a good time to do these kinds of things. I personally would like Gluon to move 
to a similar setup as Amarok. (Bah! I need to finish my mail about that...)

- Arjen

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+----------------------------------------------+
Gluon is a high-level game development library for the KDE desktop enviornment.
http://gluon.tuxfamily.org/
http://gitorious.org/gluon



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