Re: [AD] Don't use Devpaks |
[ Thread Index |
Date Index
| More lists.liballeg.org/allegro-developers Archives
]
PS -- The
http://www.cppgameprogramming.com mouse
example is a perfectly good example, since if I leave off destroy_bitmap()
as they did in their example, no crash will occur.
I've
looked at many examples of mouse programming by Allegro users,
and I have yet to see any that use show_mouse(NULL) before using
destroy_bitmap(). This is the community's way of inadvertently giving feedback
to the Allegro developers that the usage of show_mouse(NULL) before
destroy_bitmap() doesn't make sense. No other toolkit does this type of
thing, so the Allegro developers should eliminate it. So my question is,
are the Allegro developers listening to their users?
That
is correct. I overlooked that comment in the manual, and apparently, so did
the author of the example Allegro Mouse code on the the allegro.cc
website.
I don't know who's site it is, but I am not very impressed with the mouse
example.
Pete