Re: [AD] Problems with gamepad on MacOS X and general thoughts

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Yeah now that you mention it, that's probably the underlying reason of the USB gamepad mess: the USB spec wasn't written with the current gamepads with 2 or 3 thumbsticks in mind. The hardware makers are forces to report the axes in nonstandard ways, and
of course they all do this in *different* nonstandard ways...

Maybe we should just give up and make a note in the docs note that game
developers should make the joystick inputs configurable. A game controller
database would be very nice, however it 'll take ages before it's usable.

Kind Regards,

B.






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