Re: [AD] Allegro JavaScript port using Emscripten (First version complete) |
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Putting it in a separate branch doesn't make any less work if us Allegro developers have to maintain it. Of course HTML5 is a big install base, so is email... you know where I'm going I hope with that. The fact is nothing that can run HTML5 can't run native Allegro as it is now, only 200x faster. And as I mentioned, it's 12fps for an *incredibly simple* game, it doesn't get any simpler than Skater. Any real game is going to run sub-1fps or not at all. Thanks, Trent I'm very much in favour of keeping this around, whether in mainline or in a separate branch. I was on the verge of abandoning Allegro in favour of SDL simply because of the lack of emscripten support. For better or worse, HTML5 is an enormous deployment base and is set to grow considerably as a viable distribution target for video games.If it is considerable effort to maintain the main branch with support for emscripten, and no one is particularly interested in actively maintaining the emscripten port, then why not place it in its own branch? On the odd occasion that someone is interested they'll have an official path by which updates can be backported or the whole branch can be brought forward. On Sat, Jun 14, 2014 at 12:40 PM, Trent Gamblin <trent@xxxxxxxxxxxx> wrote: My reasons are: ------------------------------------------------------------------------------ HPCC Systems Open Source Big Data Platform from LexisNexis Risk Solutions Find What Matters Most in Your Big Data with HPCC Systems Open Source. Fast. Scalable. Simple. Ideal for Dirty Data. Leverages Graph Analysis for Fast Processing & Easy Data Exploration http://p.sf.net/sfu/hpccsystems |
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