Re: [AD] shader variable names

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On Wed, 27 Feb 2013 17:13:47 -0500, SiegeLord <slabode@xxxxxxxxxx> wrote:
> 
> So I think these macros should either be gone, or not be public because 
> their usage outside the string literal shader definitions is always a 
> mistake.

In the examples there is this:
al_set_shader_sampler(shader, ALLEGRO_SHADER_VAR_TEX, bmp, 0);

But otherwise, I think there is value to using the macros within Allegro
itself.

Jon, please don't push incomplete changes >:(

Peter




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