Re: [AD] shader variable names

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On 02/27/2013 04:17 PM, Peter Wang wrote:
> On Wed, 27 Feb 2013 17:13:47 -0500, SiegeLord <slabode@xxxxxxxxxx> wrote:
>> So I think these macros should either be gone, or not be public because 
>> their usage outside the string literal shader definitions is always a 
>> mistake.
> In the examples there is this:
> al_set_shader_sampler(shader, ALLEGRO_SHADER_VAR_TEX, bmp, 0);
>
> But otherwise, I think there is value to using the macros within Allegro
> itself.
>
> Jon, please don't push incomplete changes >:(

Incomplete in what sense?




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