Re: [AD] Patch for fixing missing NSAutoreleasePools

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On 28 May 2012, at 19:49 , Trent Gamblin wrote:
> Maybe vertex arrays aren't supported on your card/drivers/os? That might
> be OpenGL 3 code or something? It's fairly new code. Elias would probably
> have a better idea why that might crash as he wrote it.

Well, it's a 9400M, which you said worked for you, right? Of course, the OS version is different.
From what I can tell on google vertex arrays should work. It should also be able to do OpenGL 3, but there may be driver limitations there. Could be different between Lion and Snow Leopard.

Any additional logging that could be useful?

Evert





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