Re: [AD] blender operations SRC and DST

[ Thread Index | Date Index | More lists.liballeg.org/allegro-developers Archives ]


>>>> Ah ok I get you now. But isn't there already a case for
>>>> ADD/ALPHA/INVERSE? I see this on make_scanline_drawers.py:144
>>> Oops, I meant ADD/ONE/INVERSE.  I've made the change now.
>> Ok, should I apply the rest of my patch now (with some cleanups) ?
> Yes.
>

Thanks to your optimization I'm seeing even higher numbers in
ex_blend_bench now.

Plain blit: 249.284 FPS
Scaled blit: 252.834 FPS
Rotated blit: 259.369 FPS

which is about 30 more than I was getting before. Nice! Commit is on its
way..




Mail converted by MHonArc 2.6.19+ http://listengine.tuxfamily.org/