Re: [AD] d3d cache blender state optimisation

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On 2011-01-12, Michał Cichoń <michcic@xxxxxxxxxx> wrote:
> Tricky. I have no way to apply this patch to my SVN working copy. I
> had to this in old fashion.

Ah, probably because it was on top of another patch which fixed a bit of
formatting in the same file.  I forgot you might want to test it.
Increasing the fuzz factor (patch -F) probably would have helped.

Peter




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