Re: [AD] Bad time for this but... |
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This patch fixes it
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mipmap.diff
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-- Trent Gamblin On 2010-12-30, at 7:50 AM, Trent Gamblin wrote: > Revision 14179 is where it stops working. > > "Call glGenerateMipmap on unlocking a write region, not only when the > bitmap is initially created." > > -- > Trent Gamblin > > On 2010-12-30, at 7:31 AM, Trent Gamblin wrote: > >> I noticed one of my tools not working today. I rebuilt Allegro (after updating), >> and all of the images in the examples are corrupt too. Thought it might be an >> OpenGL driver glitch (this is Mac OS X 10.6) so I shutdown and restarted. No >> change. Tried an older statically linked A5 game, works. So I don't know what >> happened, if it's Allegro's fault or what but images are just not loading >> and or displaying correctly here. To be precise they're showing remnants of >> other screen images that were on screen recently. >> >> -- >> Trent Gamblin
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