Re: [AD] Bad time for this but...

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This patch fixes it

Attachment: mipmap.diff
Description: Binary data


--
Trent Gamblin

On 2010-12-30, at 7:50 AM, Trent Gamblin wrote:

> Revision 14179 is where it stops working.
> 
> "Call glGenerateMipmap on unlocking a write region, not only when the
> bitmap is initially created."
> 
> --
> Trent Gamblin
> 
> On 2010-12-30, at 7:31 AM, Trent Gamblin wrote:
> 
>> I noticed one of my tools not working today. I rebuilt Allegro (after updating),
>> and all of the images in the examples are corrupt too. Thought it might be an
>> OpenGL driver glitch (this is Mac OS X 10.6) so I shutdown and restarted. No
>> change. Tried an older statically linked A5 game, works. So I don't know what
>> happened, if it's Allegro's fault or what but images are just not loading
>> and or displaying correctly here. To be precise they're showing remnants of
>> other screen images that were on screen recently.
>> 
>> --
>> Trent Gamblin



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