Re: [AD] Bad time for this but... |
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Revision 14179 is where it stops working.
"Call glGenerateMipmap on unlocking a write region, not only when the
bitmap is initially created."
--
Trent Gamblin
On 2010-12-30, at 7:31 AM, Trent Gamblin wrote:
> I noticed one of my tools not working today. I rebuilt Allegro (after updating),
> and all of the images in the examples are corrupt too. Thought it might be an
> OpenGL driver glitch (this is Mac OS X 10.6) so I shutdown and restarted. No
> change. Tried an older statically linked A5 game, works. So I don't know what
> happened, if it's Allegro's fault or what but images are just not loading
> and or displaying correctly here. To be precise they're showing remnants of
> other screen images that were on screen recently.
>
> --
> Trent Gamblin