Re: [AD] Dynamic DirectSound loading |
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- To: Coordination of admins/developers of the game programming library Allegro <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] Dynamic DirectSound loading
- From: Trent Gamblin <trent@xxxxxxxxxx>
- Date: Wed, 18 Aug 2010 15:54:05 -0600
On 2010-08-18, at 3:19 PM, Michał Cichoń wrote:
> OK. I'm trying to follow. Are those rules written somewhere? I will checkout Wiki, maybe there.
>
> Tailing spaces should not be very big deal, but who knows.
I was not actually talking about trailing whitespace, but things like this:
if (win_display->window) {
- SendMessage(win_display->window, _al_win_msg_suicide, 0, 0);
- while (!win_display->thread_ended)
- al_rest(0.001);
- }
+ SendMessage(win_display->window, _al_win_msg_suicide, 0, 0);
+ while (!win_display->thread_ended)
+ al_rest(0.001);
}
+}